nytrofactor
Full Member
Shut up Tails!!!!eh?
Posts: 203
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Post by nytrofactor on Feb 19, 2012 14:43:55 GMT -5
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Post by XxSuperShadicxX on Feb 19, 2012 14:48:57 GMT -5
Yay. Thanks
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Twi
Full Member
Posts: 139
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Post by Twi on Feb 19, 2012 15:50:37 GMT -5
Not hard to do people, just use vertex weld and set it to 0.0001 and your good. Derp. D; And it doesn't look like ass as it does in that pic.
Plus its better to use morphomatic, no lag input update.
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Post by XxSuperShadicxX on Feb 19, 2012 16:03:25 GMT -5
I just didn't know how to weld everything all at once, and couldn't find time eater. :3 And I would get morphomatic...if it were free :3
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silvicthdx
Full Member
Animator, modeler, concept designer
Posts: 147
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Post by silvicthdx on Feb 19, 2012 17:36:55 GMT -5
@twilightzoney Remember that you have to apply an Edit mesh modifier to the muzzles , if you do that with the default one , the morphers won't work .-.
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Post by chaosshadic456 on Mar 30, 2012 11:50:24 GMT -5
Is this also for fragmotion?
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nytrofactor
Full Member
Shut up Tails!!!!eh?
Posts: 203
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Post by nytrofactor on Mar 30, 2012 16:45:22 GMT -5
What would be the point,their would be no morphers...3ds max is what you should be using
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Post by sonicman19984eva on Mar 31, 2012 15:51:46 GMT -5
but lots of people like myself only can use fragmotion since my netbook carn't start it up
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Post by zankuujinmujinsho on Mar 31, 2012 16:08:14 GMT -5
Then upgrade whenever you ca-.....
NETBOOK?!? Surely, you jest. I wouldn't use a Netbook for anything other than browsing the internet.
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Post by sonicman19984eva on Apr 1, 2012 12:31:22 GMT -5
sorry but i got it for christmas and it works frag very well
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