|
Post by 06hypersonic60 on Dec 29, 2011 8:44:44 GMT -5
hi guys. 2 or 3 days ago ( I don't remember ) I made the start action for sonic arcus. It works correctly except one thing. Well the problem is in locking sonic movements ( I mean make sonic unable to move in the start action ) I locked the other actions like jump and boost... but still unable to make him stop from moving ( when the player does that of course ) So help me please
|
|
Jloy2
Full Member
Moving at a somewhat fast pace!
Posts: 191
|
Post by Jloy2 on Dec 29, 2011 9:09:30 GMT -5
HintThis is done via the Core_InputManagement.bb file. If you look carefully in there, you will see a part of the code that updates the input. If statements come in handy when controlling it's state.
|
|
3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
|
Post by 3DSawnikku on Dec 29, 2011 11:01:03 GMT -5
Thanks,Jloy,that helped me too.And how you doing on that PC.
|
|
Jloy2
Full Member
Moving at a somewhat fast pace!
Posts: 191
|
Post by Jloy2 on Dec 29, 2011 20:33:49 GMT -5
Your welcome. Heh, still don't have one. Borrowing my parent's PC to do stuff.
|
|