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Post by sonic321ish on Oct 5, 2011 20:09:10 GMT -5
To all stage designers and stage rippers, can you please make or rip this stage I am not forcing anyone to make or rip the stage i am just wondering that's all. If anyone does make or rip the stage, i would like it to be as close to the video as possible, and this is not just for me, i'm sure that once this stage gets made or ripped, lots of people would play it it BSU and/or BGE. Thanks. Also, imagine this guy playing generations.
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Post by Encoder [WantaPS] on Oct 5, 2011 20:15:52 GMT -5
Umm, a rip, you would have to ask Twi, a custom stage, definatley something i could do... I. I..... Just dont know Object placement....
Also, In my opinion, unless your computer is a monster... THERE. WILL. BE. LAG...... (if its ripped)
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Post by sonic321ish on Oct 5, 2011 20:22:00 GMT -5
Umm, a rip, you would have to ask Twi, a custom stage, definatley something i could do... I. I..... Just dont know Object placement.... Also, In my opinion, unless your computer is a monster... THERE. WILL. BE. LAG...... (if its ripped) Lets wait and see what Twi says. OR, how close could you make the stage, with the rail and everything?
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Post by XxSuperShadicxX on Oct 5, 2011 20:22:47 GMT -5
Not really that much of a monster. As seeing as the houses aren't that important and just detail, they would probably be very low poly, except for the first row of surrounding houses near the bottom of the tower. Also, for the roadway things, the would probably be very low poly or just minor since they really only need the most verts at the arch. Plus, I don't think that tz would rip that and let people download it. But that's just what I think.
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Post by sonic321ish on Oct 5, 2011 20:26:48 GMT -5
Not really that much of a monster. As seeing as the houses aren't that important and just detail, they would probably be very low poly, except for the first row of surrounding houses near the bottom of the tower. Also, for the roadway things, the would probably be very low poly or just minor since they really only need the most verts at the arch. Plus, I don't think that tz would rip that and let people download it. But that's just what I think. Its a small stage, so i don't think that anyone will need a monster computer. And i much rather have a rip then have someone make it, unless they improve upon this stage.
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Post by Encoder [WantaPS] on Oct 5, 2011 20:27:16 GMT -5
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Post by Encoder [WantaPS] on Oct 5, 2011 20:32:30 GMT -5
This Lo-Poly enough?
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Post by XxSuperShadicxX on Oct 5, 2011 20:37:47 GMT -5
I say yes since if you're gonna build the stage accurately, there's not gonna be any need for the windows to be 3d.
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Post by sonic321ish on Oct 5, 2011 20:42:04 GMT -5
Seriously?... i gotta learn sketchup.
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Post by Encoder [WantaPS] on Oct 5, 2011 20:42:20 GMT -5
EVERYTHING (but the shape of the house) IS A 2D GRAPHIC!!! took less than 30 seconds to model too...
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Post by sonic321ish on Oct 5, 2011 20:43:16 GMT -5
This Lo-Poly enough? Umm... stupid question, but what is Lo-poly and High-poly?
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Post by Encoder [WantaPS] on Oct 5, 2011 20:44:36 GMT -5
Polygons... you know faces and vericies... if theres less = lo poly Millions = hi poly
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Post by Encoder [WantaPS] on Oct 5, 2011 20:45:52 GMT -5
look at XxSSxX's pic... thats a hi poly model, the custom ones on the models resource are extremely lo poly
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Post by sonic321ish on Oct 5, 2011 20:49:41 GMT -5
Polygons... you know faces and vericies... if theres less = lo poly Millions = hi poly So the less poly the worse the model/stage looks, and the more poly, the greater the model/stage looks?
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Post by XxSuperShadicxX on Oct 5, 2011 20:50:47 GMT -5
Look at the unleashed model in fragmotion and enable the vertecies to be visible. That's high-poly. The classic sonic model with animations and a custom rig is low poly. Usually, the higher-poly something is, the smoother it is, and the lower-poly it is, the more boxy it is.
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