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Post by loopy1782 on Dec 27, 2011 1:38:23 GMT -5
OK, so you will finish up BGE if someone buys you generations on steam? I would think that you already have it on steam, considering you made a .model importer for it. And I would not mind testing either. That reminds me, Generations is like 10 bucks today on Steam. It is 10 bucks can't beat that, store.steampowered.com/app/71340/?snr=1_7_suggest__13
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Post by Redler Red7 on Dec 27, 2011 1:43:49 GMT -5
make loop lock a "toggle" object so you can go into a loop in reverse
also, with experimenting with your loop lock object, I was able to make cork screws, reverse loops, wall loop de loops, a winding path thats upside down, and a vertical cork screw.
add an option for the enemy attack speed for the eggpawn and the cop chaser (cop chasers are supposed to be AS FAST AS sonic)
allow the firing of more than one/two missile(s)
make air boost last until there's no more ring energy
add an option to restart from the last-last, last-last-last, last-last-last-last,(etc) check point
add speed meter to boost gauge
add option in stage xml for max time
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Twi
Full Member
Posts: 139
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Post by Twi on Dec 27, 2011 1:47:24 GMT -5
Yeah I know since its 10$ and some peoples parents are more lenient then mine. It sucks 19 and I can't spend the money I make. How dumb is that?
Yeah I would release BGE fairly fast and get it out quick since my classes don't start till the 17th wooo.
And Red7 , most of what you said I can do.
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Post by Redler Red7 on Dec 27, 2011 1:57:11 GMT -5
I know you can, I'm actually holding back. wan't me not to?
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Twi
Full Member
Posts: 139
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Post by Twi on Dec 27, 2011 2:01:07 GMT -5
I know you can, I'm actually holding back. wan't me not to? Haha your basically telling me to make a fangame.
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Post by Redler Red7 on Dec 27, 2011 2:04:58 GMT -5
we, with out this being open source, it basically is. not a fan game engine, but a fan game in it self
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Twi
Full Member
Posts: 139
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Post by Twi on Dec 27, 2011 2:07:34 GMT -5
we, with out this being open source, it basically is. not a fan game engine, but a fan game in it self Who said I wasn't releasing this being opensourced?
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Post by Redler Red7 on Dec 27, 2011 2:18:48 GMT -5
wait, BGE will be open source?
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Post by Encoder [WantaPS] on Dec 27, 2011 2:20:33 GMT -5
Can I ask something, if you have the PC version anyway, why get it on steam? Just asking.. If you're looking for testers, ill happily do it. Bout time I actually got to play BGE.
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Twi
Full Member
Posts: 139
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Post by Twi on Dec 27, 2011 2:23:19 GMT -5
Can I ask something, if you have the PC version anyway, why get it on steam? Just asking.. If you're looking for testers, ill happily do it. Bout time I actually got to play BGE. I want it on steam so I can have it legitly. I'm that type of person. And yeah I'll release it to be an open source. But I'll have to update the rules of what must be represented. Saying you must give credit to blah blah in a splash screen or you cannot release it. And I'll just give the source out but you gotta make the folders and junk so that way I do not have to release the assets. Shows dedication to those who actually want to try.
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Post by Redler Red7 on Dec 27, 2011 2:30:24 GMT -5
more ideas: air physic for the roll (if there is still roll for modern) roll dash pads (for classic)(if there is still roll for modern do it) roll springs (classic)(if there is still roll for modern) roll dash ramps (classic)(if there is still roll for modern) dive ramps (skydiving) jump ramps (trick ramps but need press A) QTE trigger (activates a qte so there's no need to make a qte version for every motion object) jump pad (just give direction (not rotation)/target location, and player will just press A) add ricochet physics for enemies and boxes when you boost add option to hurt mesh like 1=generic hurt, 2=fire hurt, 3=lightning hurt so the shields have more use allow homing attack and boost from rail
i've got more
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Twi
Full Member
Posts: 139
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Post by Twi on Dec 27, 2011 5:29:49 GMT -5
Anyways if anyone wants to buy Generations for me. My steam name is Milesgboy. Well I'm gonna start working on it now again. ehheh
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Post by XxSuperShadicxX on Dec 27, 2011 11:41:59 GMT -5
Twilightzoney, y u so awsome? ;D
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xxthenewwarriorxx
Junior Member
I'm entitled to my opinion...Modern Sonic Rocks!!!
Posts: 95
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Post by xxthenewwarriorxx on Dec 27, 2011 14:46:46 GMT -5
Twilightzoney, y u so awsome? ;D It's one of those mysteries that u just never kno...
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Post by loopy1782 on Dec 27, 2011 19:13:31 GMT -5
Well here are my Ideas for the next release of Sonic BGE.
Super sonic.
Special stages.
A object placement system similar to Sonic GDK.
A stage select screen, similar to the latest release of Sonic Dash.
A way to map controls.
A way to set the time limit in stages.
A way to set Sonic's walk, run, and boost speed.
Generations style interface.
Objects:
Pulleys.
Zip lines.
Rocket, (like the one in Speed highway in Generations, not the Wisp)
And that does it for my ideas, what do you think?
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