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Post by M Leezington on Oct 2, 2011 6:45:18 GMT -5
I want to edit the colors model to make it more or less a carbon copy of the unleashed 360 model's animations......
What I did to get a reference of the animations is recorded a runthrough of Apotos Act 2, and then slowed it down x4 so I could get a proper look at them.
First I want to start with run1 and run2, as they seem the easiest to me, all I really need to do is edit the hands so the fists are clenched together, not open like they actually are.
So all that I really need is finger movement, then I can get on to the harder parts. Or is it more complicated than that?
Anyway, if anyone could just give a simple, short answer to this [please, no sarcasm in it cuz i'm being serious about this] then it would be highly appreciated.
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Post by Redler Red7 on Oct 2, 2011 8:13:10 GMT -5
what are you going to do exactly? make animations?
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Post by M Leezington on Oct 2, 2011 10:39:15 GMT -5
Yes, and I'm going to try and edit the colors model to mimic unleashed animations, as they slightly differ from Colors.
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Post by zankuujinmujinsho on Oct 2, 2011 10:47:30 GMT -5
Just Close the Run animation's hands and Voila!! Unleashed.
And that's pretty much it.
On a serious note, you're not even stating your question.
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Post by XxSuperShadicxX on Oct 2, 2011 10:51:05 GMT -5
True. The only REAL difference besides the fists are the boost animations. With Unleashed, he looked normal, but in Generations, he goes crazy.
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