ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 1, 2013 20:17:53 GMT -5
Im tried using a Tutorial but the animations in LS5E2 are so odd
Im Need Some Tips to make the porting in a Right Way(without odd animations)
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Post by crystalforce on Sept 1, 2013 22:17:47 GMT -5
Which one is it? I'll do it for you.
Also, LS5 might be offended by you saying his animations looked odd.
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Post by AlReev on Sept 2, 2013 7:49:04 GMT -5
What i don't understand is the character.xml file. The Sequence start is my problem.
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 10:06:11 GMT -5
im tried the Sequence Start and the rest but in the game,the animations are odd
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 10:13:06 GMT -5
its a animation of BSS(the BSU Edit)but i'm edited the textures of the character
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 10:36:22 GMT -5
this is my image of the Character Much Simple,Not?Much Simple Not is?
P.S:Download the image for Full View
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 10:51:13 GMT -5
Now in the LS5E2 Sorry for the Cut
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 10:51:56 GMT -5
The XML is:
<?xml version="1.0"?> <root> <footstep> <anim walk="1" jog="1" run="1" sprint="1"/> <frames walkframe1="7" walkframe2="24" jogframe1="6" jogframe2="20" runframe1="11" runframe2="26" sprintframe1="11" sprintframe2="26"/> </footstep>
<sound filename="Scratch.wav" number="1" animation="23" frame="41"/> <sound filename="LandConc.wav" number="2" animation="29" frame="31"/> <sound filename="LandDirt.wav" number="3" animation="29" frame="8"/> <sound filename="Whip.wav" number="4" animation="29" frame="24"/> <sound filename="WalkConc4.wav" number="5" animation="20" frame="41"/> <sound filename="WalkConc5.wav" number="6" animation="20" frame="51"/>
<Mesh file="ZonicX/Sonic.b3d"/> <Sequence start="0" end="50"/> <!-- Sequence 0 Idle--> <Sequence start="121" end="150"/> <!-- Sequence 1 Walk--> <Sequence start="151" end="180"/> <!-- Sequence 2 Run2--> <Sequence start="181" end="196"/> <!-- Sequence 3 Spin--> <Sequence start="197" end="216"/> <!-- Sequence 4 Fall--> <Sequence start="217" end="235"/> <!-- Sequence 5 Spring--> <Sequence start="236" end="260"/> <!-- Sequence 6 Land--> <Sequence start="261" end="272"/> <!-- Sequence 7 SpinKick--> <Sequence start="273" end="292"/> <!-- Sequence 8 Slide--> <Sequence start="293" end="300"/> <!-- Sequence 9 StompPart2--> <Sequence start="301" end="320"/> <!-- Sequence 10 RingDash--> <Sequence start="321" end="340"/> <!-- Sequence 11 FastFall--> <Sequence start="341" end="370"/> <!-- Sequence 12 Jog--> <Sequence start="371" end="400"/> <!-- Sequence 13 Hurt--> <Sequence start="401" end="420"/> <!-- Sequence 14 Dive1--> <Sequence start="421" end="430"/> <!-- Sequence 15 Dive2 --> <Sequence start="431" end="450"/> <!-- Sequence 16 Ramp--> <Sequence start="451" end="480"/> <!-- Sequence 17 Run1--> <Sequence start="481" end="540"/> <!-- Sequence 18 LandHard--> <Sequence start="541" end="556"/> <!-- Sequence 19 Unused TrickLoop--> <Sequence start="557" end="626"/> <!-- Sequence 20 Idle1--> <Sequence start="627" end="696"/> <!-- Sequence 21 Idle2--> <Sequence start="697" end="720"/> <!-- Sequence 22 Hop--> <Sequence start="721" end="740"/> <!-- Sequence 23 Skidding--> <Sequence start="741" end="860"/> <!-- Sequence 24 WinIdle--> <Sequence start="861" end="890"/> <!-- Sequence 25 BarSwing--> <Sequence start="891" end="920"/> <!-- Sequence 26 GlideFly--> <Sequence start="921" end="960"/> <!-- Sequence 27 WallHit--> <Sequence start="961" end="970"/> <!-- Sequence 28 JogStart--> <Sequence start="971" end="990"/> <!-- Sequence 29 Hurdle--> <Sequence start="991" end="1050"/> <!-- Sequence 32 Trick1--> <Sequence start="1051" end="1070"/> <!-- Sequence 33 Grind--> <Sequence start="1071" end="1090"/> <!-- Sequence 34 LedgeGrab--> <Sequence start="1091" end="1110"/> <!-- Sequence 35 Bounce--> <Sequence start="1111" end="1130"/> <!-- Sequence 36 JumpDash--> <Sequence start="1131" end="1150"/> <!-- Sequence 37 Homing--> <Sequence start="1151" end="1170"/> <!-- Sequence 38 SpinDash--> <Sequence start="1171" end="1210"/> <!-- Sequence 39 High Fall--> <Sequence start="1211" end="1240"/> <!-- Sequence 40 Spring Flip--> <Sequence start="1241" end="1300"/> <!-- Sequence 41 Trick 2--> <Sequence start="1301" end="1360"/> <!-- Sequence 42 Trick 3--> <physics assignment="0"> <running> <A_TopSpeed="3.3"/> <A_MaxSpeed="7.5"/> <A_AbsoluteSpeed="10.0"/> </running> </physics> </root>
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Post by crystalforce on Sept 2, 2013 12:04:50 GMT -5
Give me a download for the model and xml. I'll fix it.
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 13:26:09 GMT -5
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ZilverX
Junior Member
Bored =P
Posts: 58
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Post by ZilverX on Sept 2, 2013 20:47:28 GMT -5
Yep.I'm not the best in the porting
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Post by crystalforce on Sept 3, 2013 8:14:46 GMT -5
I'll start right now.
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