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Post by CRiTTER on Aug 31, 2013 19:49:53 GMT -5
Is it possible to make a certain object larger?
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Post by crystalforce on Sept 1, 2013 9:58:39 GMT -5
I don't think so. I've never seen it done before.
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Post by Amnimate on Sept 1, 2013 10:38:17 GMT -5
I never played around with this, but I know for sure in some engines you can edit object meshs. I'll see if you can in LS5E2 after a bit.
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Post by CRiTTER on Sept 1, 2013 10:58:35 GMT -5
Thanks because I just love the spring size in SADX I thought It was perfect and I never missed a spring. But, with blitz sonic you guys know how sometimes you can easily miss a spring.
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Post by Marble (LS5) on Sept 1, 2013 12:29:45 GMT -5
Increasing the object mesh size does not increase the object's trigger radius. The "trigger" is just a variable that detects how close you are to the object entity. Mesh detection would require some mesh-polygon-intersect function that would lag the shit out of old Blitz3D. You can do it in Unity, though.
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