lixes
New Member
Posts: 1
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Post by lixes on Jan 8, 2016 8:28:21 GMT -5
[glow=Yellow,2,300]SUPER SONIC![/glow]Open up Game_Resource_Models.bb and this at the bottom: Global Mesh_SuperSonic = Loadanimmesh("wherever the model is") RecursiveExtractAnimSeq(Mesh_SuperSonic, 0,160) RecursiveExtractAnimSeq(Mesh_SuperSonic, 161, 531) RecursiveExtractAnimSeq(Mesh_SuperSonic, 532, 611) RecursiveExtractAnimSeq(Mesh_SuperSonic, 612, 691) Hideentity Mesh_SuperSonic
To be continued... Can you teach us more
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Post by thatguy on Jan 17, 2016 16:30:39 GMT -5
Heres how to make a boost track in audacity
File > Import
Import whatever song.
Effects > Phaser
Phaser Settings:
Stages 14
Dry/Wet 128
LFO Frequency 0.1
LFO Start Phase 359
Depth 147
Feedback 0
Effects > High Pass Filter
Press Apply.
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Post by wiktorwiktor12 on Oct 15, 2016 8:59:45 GMT -5
I will be willing to teach anyone to code. Just tell me what you will be willing to learn and i'll show you I would like to be able to add a splash screen for the orignial source thank you. i cant figure it out i have the image already.
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