3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Jan 27, 2013 1:13:57 GMT -5
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Post by Marble (LS5) on Jan 27, 2013 2:54:20 GMT -5
GLIMPS!!!
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Jan 27, 2013 21:00:07 GMT -5
XD
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Jan 27, 2013 21:00:33 GMT -5
hmmmm.
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Post by Marble (LS5) on Jan 27, 2013 23:14:35 GMT -5
Break All The Existing Maps Engine
The use of FOV changing looks ok
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Jan 28, 2013 6:30:17 GMT -5
Thanks but it doesn't work right. Me and Gistix will be re-coding the Camera.
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Post by .: Ryuzakii :. on Jan 31, 2013 16:54:15 GMT -5
Well, CODE WEREHOG AND RELEASE THIS BEFORE I CUT YOUR HEAD, AND EAT IT. Sawwry, nervous about playing BlitzSonic with Werehog....
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Post by chaosshadic456 on Feb 1, 2013 15:41:20 GMT -5
Well, CODE WEREHOG AND RELEASE THIS BEFORE I CUT YOUR HEAD, AND EAT IT. Sawwry, nervous about playing BlitzSonic with Werehog.... I think i can do an Unleashed engine with wherehog, it will be PS2 with ps2 HUD.
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Henn64
Full Member
Look behind you >: )
Posts: 110
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Post by Henn64 on Jun 17, 2013 16:27:56 GMT -5
Speed bar. Do it. A rect that changes length using variables? Variables for speed?
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Post by SanikDaHedgehug on Oct 20, 2013 6:40:22 GMT -5
So, Sawnikku will you make a release of your Sonic Unleashed Engine and Sonic BGE fixed version ?
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