3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 6, 2012 9:42:23 GMT -5
Ive never got it but need it before i release the Beta 1.2 Made so much updates its not even a Beta 1. But i really need landing,i dont care how complicated but i'll try.
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 6, 2012 11:27:12 GMT -5
Anbody?
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r543
Relic Team
Posts: 408
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Post by r543 on May 8, 2012 3:55:42 GMT -5
i'm sure that you have falling or jumping action. If (p\Motion\Ground = True) Then p\Action = ACTION_COMMON PlaySound(Sound_Land) edit the action_common to action_land and addd a timer to the land action
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 8, 2012 8:54:11 GMT -5
Ok I got it but which timer do I use? Delta time or millisecs?
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Post by sonicman19984eva on May 8, 2012 13:17:05 GMT -5
i think its delta
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 8, 2012 15:14:09 GMT -5
ok
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 8, 2012 15:38:37 GMT -5
ok as soon as i land on the ground, it keeps repeating!
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 8, 2012 15:58:10 GMT -5
I need full help.
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on May 9, 2012 6:45:51 GMT -5
LOL
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