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Post by thelegendofsonic on Apr 22, 2012 15:22:28 GMT -5
i got a mouth on my colors model but when i try to play it on BSU it says Memory Access Violation. Help Me
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Post by Marble (LS5) on Apr 23, 2012 1:44:41 GMT -5
This might have to do with textures assigned to the model. In FragMotion, check if the model's texture paths are leading to a specific folder. If so, delete the file path and leave the filename there, such as "Texture.png."
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Post by thelegendofsonic on Apr 23, 2012 12:22:21 GMT -5
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Post by sonicman19984eva on Apr 23, 2012 14:06:33 GMT -5
if u snd me the model i could take a look if u want
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Post by thelegendofsonic on Apr 23, 2012 14:37:23 GMT -5
i've sent it to you
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Post by sonicman19984eva on Apr 23, 2012 17:49:17 GMT -5
i think you doint have two files needed to play it cause when i put it into my folder it works perfectily but when i had a look at the folder u sent me it had no, 1.Jump.b3d 2.Spindash.b3d so i think you nedd them two in order for it to work ok
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Post by thelegendofsonic on Apr 23, 2012 18:25:57 GMT -5
when i had it, they were already there you need to get skype as it makes things much easier then communicating like this
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r543
Relic Team
Posts: 408
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Post by r543 on Apr 27, 2012 1:11:13 GMT -5
you don't need jump and spindash .b3d's for bsu 3.
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Post by 06hypersonic60 on Apr 27, 2012 9:01:11 GMT -5
i think you doint have two files needed to play it cause when i put it into my folder it works perfectily but when i had a look at the folder u sent me it had no, 1.Jump.b3d 2.Spindash.b3d so i think you nedd them two in order for it to work ok u'r right. thye should be there. A little question : What do you write : Doint instead of don't ( u don't have to answer )
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Post by sonicman19984eva on Apr 27, 2012 10:48:39 GMT -5
i never rearly pay attention to the little mark in doin't
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Post by 06hypersonic60 on Apr 27, 2012 12:53:16 GMT -5
thats not what i meant. i was talking about the "i". its dont not doint. NVM.
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Post by thelegendofsonic on Apr 27, 2012 13:16:34 GMT -5
lol any way people i got my mouth fixed no more memory access violation got a new drift (ball form) and my model is 100% done
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