r543
Relic Team
Posts: 408
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Post by r543 on Apr 22, 2012 11:22:28 GMT -5
i remember that you could set up how bit the collision box is but what did you need to change ?
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Apr 23, 2012 6:46:09 GMT -5
Yes, im trying to do the same thing with sonic collision.
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r543
Relic Team
Posts: 408
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Post by r543 on Apr 27, 2012 1:07:44 GMT -5
Yes, im trying to do the same thing with sonic collision. i found it it's in the first line of the object update.
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samcrossette
Relic Team
Advanced Coder,Stage Maker & Photoshoper
Posts: 427
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Post by samcrossette on Apr 28, 2012 19:13:56 GMT -5
Yes, im trying to do the same thing with sonic collision. i found it it's in the first line of the object update. There is no such things in the first line br0.
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r543
Relic Team
Posts: 408
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Post by r543 on Apr 29, 2012 4:50:16 GMT -5
i found it it's in the first line of the object update. There is no such things in the first line br0. If (Abs(EntityX(p\Objects\Entity) - o\Position\x) < 4.5) And (Abs(EntityY(p\Objects\Entity) - o\Position\y) < 6.5) And (Abs(EntityZ(p\Objects\Entity) - o\Position\z) < 4.5) And p\Action = ACTION_JUMP Then
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samcrossette
Relic Team
Advanced Coder,Stage Maker & Photoshoper
Posts: 427
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Post by samcrossette on Apr 29, 2012 13:11:46 GMT -5
There is no such things in the first line br0. If (Abs(EntityX(p\Objects\Entity) - o\Position\x) < 4.5) And (Abs(EntityY(p\Objects\Entity) - o\Position\y) < 6.5) And (Abs(EntityZ(p\Objects\Entity) - o\Position\z) < 4.5) And p\Action = ACTION_JUMP Then And how is this supposed to be related to collision ?
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r543
Relic Team
Posts: 408
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Post by r543 on Apr 29, 2012 13:22:26 GMT -5
If (Abs(EntityX(p\Objects\Entity) - o\Position\x) < 4.5) And (Abs(EntityY(p\Objects\Entity) - o\Position\y) < 6.5) And (Abs(EntityZ(p\Objects\Entity) - o\Position\z) < 4.5) And p\Action = ACTION_JUMP Then And how is this supposed to be related to collision ? it checks if the player is nearer than 4.5 and then it will do the update.
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samcrossette
Relic Team
Advanced Coder,Stage Maker & Photoshoper
Posts: 427
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Post by samcrossette on Apr 29, 2012 14:29:21 GMT -5
And how is this supposed to be related to collision ? it checks if the player is nearer than 4.5 and then it will do the update. I know what it does, what I'm saying is that you can't use this line to make collision
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