Deleted
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Post by Deleted on Aug 13, 2013 1:37:51 GMT -5
Ok so can someone tell me, what the heck I'm doing wrong, my sound file won't play. At first I put Waterfall.wav in stages/ambience. <object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="stages/ambience/waterfall.wav"/> </object>Then stages/ambience/sounds <object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="stages/ambience/sounds/waterfall.wav"/> </object>Then in the root of stages
<object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="stages/waterfall.wav"/> </object><object type="ambsound"><position x="136" y="-106" z="-46"/><play sound="waterfall.wav"/> </object>I also did this: <object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="stages/ambience/waterfall.wav"/> <sound volume="1"/> </object> In the loading screen it shows ambient sound loading up for all of these methods, but it won't play.
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Post by Marble (LS5) on Aug 13, 2013 2:13:29 GMT -5
Sorry if you didn't understand the documentation I posted. You need to place the file into a "Sounds" folder located in the stage's folder, and simply refer to it by its filename.
<object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="waterfall.wav"/> <sound volume="1"/> </object>
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Post by Deleted on Aug 15, 2013 14:01:45 GMT -5
Sorry if you didn't understand the documentation I posted. You need to place the file into a "Sounds" folder located in the stage's folder, and simply refer to it by its filename. <object type="ambsound"> <position x="136" y="-106" z="-46"/> <play sound="waterfall.wav"/> <sound volume="1"/> </object> Almost forgot to thank you for this.
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Post by Deleted on Aug 27, 2013 10:49:24 GMT -5
Sorry if you didn't understand the documentation I posted. You need to place the file into a "Sounds" folder located in the stage's folder, and simply refer to it by its filename. I didn't want to make a whole new topic on one thing I needed help with, but I wanted to try the music trigger and well it's not working. The .mp3 is in the root music folder, a music folder in the stage's name's folder, and in the root ls5e2 folder. <object type="musictrigger"> <position x="-205" y="25" z="986"/> <trigger radius="15"/> <music="CUTSCENE - It's No Use!.mp3"/> <loops="1"/> </object> Is it actually unused, because the trigger itself works, but as far as sound nothing happens. This is being use kind of like a cutscene, so you know dynamic, or like the way Emerald coast 1 transitions to Emerald Coast 2, and if I can only use 1 at a time I'm cool with it, I just need to know so I can continue making my level, since sketchup models, seem to only be movable if they are from the same file. Ok this should be the last ls5e2 help thing for awhile, although I am trying to figure out the gravity affector, you can leave that unanswered, again, thank you.
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