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Post by Plum on Sept 15, 2012 14:28:09 GMT -5
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silvicthdx
Full Member
Animator, modeler, concept designer
Posts: 147
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Post by silvicthdx on Sept 15, 2012 16:49:14 GMT -5
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Post by M Leezington on Sept 16, 2012 0:10:08 GMT -5
DAYUMN bro That's awesome
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Post by Amnimate on Sept 16, 2012 2:09:54 GMT -5
Epic. I had to use tutorials to learn that >.> I thought I was the only one here who used Maya. I;ve also checked out your YouTube. Epic stuff. Annnywayysss...... Here are two models I made in Maya that some of you have seen outside this forum.
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silvicthdx
Full Member
Animator, modeler, concept designer
Posts: 147
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Post by silvicthdx on Sept 16, 2012 10:03:00 GMT -5
Thanks guys Also , nice models, R3DM
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Post by Amnimate on Sept 16, 2012 21:57:53 GMT -5
Thanks!
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3DSawnikku
Relic Team
Pro Coder,Rigger,Animator,GIMP-er,Etc
Posts: 647
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Post by 3DSawnikku on Sept 17, 2012 21:29:25 GMT -5
Really,Great Work bro.
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Post by Encoder [WantaPS] on Sept 18, 2012 1:25:17 GMT -5
About time there was a Hi-Poly CKnuckles.....
Good Job!
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Post by chaosshadic456 on Sept 18, 2012 13:08:12 GMT -5
Almost of the 100 pages of posts!!
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Post by Encoder [WantaPS] on Sept 18, 2012 16:19:11 GMT -5
Almost of the 100 pages of posts!! Well, it is one of the most used topic from what I can tell.....For good reason too!
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Post by Plum on Sept 18, 2012 16:35:59 GMT -5
This is like the only thread I post on
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Paper Luigi
Full Member
I'm the guy over there.
Posts: 157
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Post by Paper Luigi on Sept 24, 2012 23:59:37 GMT -5
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Post by Amnimate on Sept 30, 2012 20:06:16 GMT -5
They're pretty good. Just the key frames need to be moved around to be more smooth and there is no "anticipation" in the vertical sword swing at all. It's like link has super human arms and the sword weighs nothing. The horizontal swing was fine though. Just the other swing has the issue. The animations play a bit too fast but that's an easy fix. And in the walk and run his sword swings more than they should. His sword should stay still more. Other than that it's perfectly fine. Good job
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Paper Luigi
Full Member
I'm the guy over there.
Posts: 157
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Post by Paper Luigi on Oct 1, 2012 21:42:43 GMT -5
I actually noticed the first sword swing was playing to fast,but I didn't intend the animations to repeat though.I made them repeat so you could see it more than once.Also on walk and jog I just forgot to make the sword hidden.
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nytrofactor
Full Member
Shut up Tails!!!!eh?
Posts: 203
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Post by nytrofactor on Oct 20, 2012 10:48:09 GMT -5
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