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Post by Marble (LS5) on Jul 11, 2012 2:15:53 GMT -5
There should be a separate thread for Source FilmMaker
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Post by Th33z on Jul 11, 2012 6:23:57 GMT -5
I got SFM yesterday as well, anyone know how to fix the Insane Brightness and the white line in the middle?
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Post by mikeylevi on Jul 11, 2012 16:56:27 GMT -5
inb4this thread is nothing but SFM videos
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Post by Th33z on Jul 11, 2012 17:27:31 GMT -5
Might as well change the name of it to, "Show off your SFM Shit"
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Post by randomxfirerecording on Jul 12, 2012 17:23:08 GMT -5
Then make a new thread. No reason why not, right? Then again this thread has died recently so this could be a nice new spark. Once the 70 bucks worth of summer sale shit downloads on Steam I think I'll try out the SFM.
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Paper Luigi
Full Member
I'm the guy over there.
Posts: 157
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Post by Paper Luigi on Jul 15, 2012 14:15:03 GMT -5
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silvicthdx
Full Member
Animator, modeler, concept designer
Posts: 147
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Post by silvicthdx on Jul 16, 2012 9:30:05 GMT -5
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Post by Th33z on Jul 16, 2012 9:35:26 GMT -5
Amazing Job man.
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Post by M Leezington on Jul 16, 2012 18:26:51 GMT -5
Can anyone give me their thoughts on what feels wrong about this falling pose? I think it looks fine, but I know there's something off with it :/
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Paper Luigi
Full Member
I'm the guy over there.
Posts: 157
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Post by Paper Luigi on Jul 16, 2012 18:31:53 GMT -5
More Tails
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Post by Th33z on Jul 16, 2012 18:49:00 GMT -5
Can anyone give me their thoughts on what feels wrong about this falling pose? I think it looks fine, but I know there's something off with it :/ It doesn't really, well, look like he is falling, it looks like he is standing on his toes or something. I used to have this problem too when making falling poses. Try readjusting the legs and maybe bend the arms outer and the forearms inner slightly.
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Post by 06hypersonic60 on Jul 17, 2012 5:51:52 GMT -5
I started learning how to box model in Max yesturday so I started modeling sonic but I lost everything and I had to re-model it again today. here's what I got so far
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Post by ShadowTG on Jul 17, 2012 14:51:28 GMT -5
Your reference image's side view is stretched, just so you know. You need to make the box's faces the same size as the picture (match the height and width to the actual texture's number of pixels) Looking good.
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Post by 06hypersonic60 on Jul 17, 2012 18:37:21 GMT -5
I was so bored so I tried plane modeling to make a human face ( I alreade made a head using box modeling )
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Henn64
Full Member
Look behind you >: )
Posts: 110
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Post by Henn64 on Jul 17, 2012 18:50:01 GMT -5
ummm...Tails', well, uh tails are spinning right through his shoes.
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