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Post by M Leezington on May 15, 2012 16:32:31 GMT -5
It's all looking pretty swell so far, it's shaping up to be quite impressive.
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Post by Redler Red7 on Sept 15, 2014 1:17:25 GMT -5
So guys. Yeah. Hi, I'm back and remember two years ago when my computer broke down? Well, I've since gotten a new one and earlier today, while I was doing some hard drive cleaning, I found this stage sitting in an obscure folder. Opened it up in sketch up and it's actually there (albeit an earlier version) So I decided to continue my work on this stage
Here's a progress video:
I'm glad I found this.
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Post by Redler Red7 on Oct 2, 2014 7:09:52 GMT -5
Hello guys. It's been a while but here's another progress video. The going is slow, but I'm getting there.
Changes include: More details like pillars and towers in the big areas The area with the two drift-turn quarter pipes now have walls and a floor
Additions include: 2 new areas + path to said areas.
This stage is getting big but practically all you're doing is running on the road - maybe deviating a bit to take a different road. I'm planning on putting spikes on the tracks to make it more challenging. My only problem would be to place them in places where they don't feel dickishly placed if you get hit by them...
BTW, I'm so proud that the corkscrew doesn't screw you over with the curse of the upside down slope but I'm gonna have to rework it to be wider.
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Bluecore
New Member
#1: Sonic Universe
Posts: 12
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Post by Bluecore on Oct 2, 2014 18:26:53 GMT -5
Man I'd love to port that stage to Sonic World. When will it be released? :3
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Post by Redler Red7 on Oct 2, 2014 22:11:05 GMT -5
I have every plan to release this as a Sonic World stage. It's just that, while I'm still making new level geometry, LS5E2 is more convenient for me to use.
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Bluecore
New Member
#1: Sonic Universe
Posts: 12
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Post by Bluecore on Oct 3, 2014 16:13:38 GMT -5
Ahh I see, well alright then!
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Post by Redler Red7 on Oct 9, 2014 22:48:44 GMT -5
I've been doing very little when it comes to this stage. Luckily, once the school term ends (later this week) I'll be able to put more work into this. Here's a short progress video on the changes to the first corkscrew area.
Changes include: Wider corkscrew so it's easier to navigate without falling off Textured pillars. They're no longer white The transition walls now have textures(not shown in video)
Additions include: bottom path involving somewhat precise platforming middle path that goes upside down for a certain distance
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Post by Redler Red7 on Oct 28, 2014 7:21:36 GMT -5
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Post by Redler Red7 on Dec 10, 2014 9:17:39 GMT -5
I know it's kinda dead here but I'd just like to say that I've finally finished making the stage geometry for the stage. I just have to put objects into it. Hopefully, it won't take 3 months long this time
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Chaos456
Junior Member
Also know as VBlitz546... WTF!
Posts: 75
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Post by Chaos456 on Dec 13, 2014 17:54:38 GMT -5
Good! Can't wait to play iiiiit!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 21, 2015 5:25:16 GMT -5
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Post by thatguy on Jun 30, 2015 0:27:26 GMT -5
This is going to be an amazing stage...can't wait
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